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Call Of Duty: Warzone Season 2 Full Patch Notes & Huge WSP-9 Buff

Image Source: Rokas Tenys / Shutterstock

Call of Duty: Warzone Season 2 has been launched and brings a variety of changes in the latest patch, including buffs and nerfs for weapons.

The WSP-9, Sidewinder, and XRK Stalker have all been enhanced, alongside many other popular weapons in the recent Call of Duty: Warzone Season 2 update. Below are the changes brought in Season 2.

Call of Duty: Warzone Season 2 Full Patch Notes

Events

Season 2 offers various Events allowing players to obtain limited-time cosmetic loot.

  • Horde Hunt
    • The Hunt is on. Every week, hunt down new featured zombie types.
  • Year of the Dragon In-Season
    • Start the new lunar year off with a bang with this Field Rep event!
  • Cryptid Bootcamp In-Season
    • Fact or fiction? Prove your monstrous might. (Tinfoil hat not included)
  • The Walking Dead: Fear the LivingIn-Season
    • Fight the dead, fear the living.
  • Vortex: Decay’s RealmIn-Season
    • The Vortex is back and seeping with Decay’s blighted touch.
  • Dune: Rule of FateIn-Season
    • Take control of the throne of fate.

Battle Pass

Season 2 is packed with new content in the Battle Pass, including a variety of Operator Skins, Weapon Blueprints, and more.

PC Updates

Added the ability to provide HDR10+ GAMING feature, which will automatically set game graphics in HDR for HDR10+ GAMING displays. This feature is now supported on PC platform using NVIDIA graphic card (GeForce RTX and GeForce GTX 16 Series graphics cards and laptops) over HDMI. Find more information about HDR10+ GAMING here.

Warzone Maps

Fortune’s Keep Returning Warzone Map

Welcome Back to Fortune’s Keep! How has the island changed?

  • Extendable Bridges
    • Three Extendable Bridges over gaps in the fallen roadways are now present.
    • These are not portable, but rather you can extend or retract them across a gap in the road by using a small control console, one on either side of the bridge.
    • The controls react to more than melee interaction, in case you’re wanting to activate the bridge at range.

In addition, this updated version of Fortune’s Keep will encompass 11 Major Points of Interest, detailed below.

    • Keep: Rear Dock and Caves (North Coast)
      • The grandeur of the Keep, with its opulent tapestries, mosaic floors, and gilded throne room, is mostly intact…

The coast has a pier and Tasting Room for the adjacent Winery, as well as a Rohan Oil Gas Station and convenience store.

The Lighthouse on the southeastern coast has seen cataclysmic damage, and cracks along the exterior of the old lighthouse haven’t toppled the structure yet.

The chateau specializing in fine wines, located to the east, has seen better days, with massive structural problems visible across the premises. This includes a giant crack through the central courtyard, allowing a novel access into the now-flooded wine cellar. The old chapel, now used as storage for the vast fermenting casks, has lost its tower, which lies in three sizeable chunks.

The true extent of the damage caused by an apparent colossal subterranean explosion is most visible when investigating the Keep Gatehouse in the center of the map. The ramparts, multiple turrets, the arched entrance, and the barbican (the circular outer defensive tower) has sustained major damage, with the barbican itself sinking into the unstable ground below.

Almost unprecedented destruction by the Konni Group has wiped an original point of interest off the map. The Grotto is now a deep crater, with portions of the island, including main roads and buildings, all sunken or fallen into a vast crevasse. The resulting wreckage should be explored as a matter of urgency, as the epicenter of the crater has been revealed to be a large Konni laboratory with a snaking network of corridors, chambers, and tunnels.

As you’re checking out all the changes we’ve made across the Warzone map, we wanted to give you some insight into the design decisions behind them.

First off, we listened to community feedback and tackled some of the gripes you had, like making locked doors easier to spot, simplifying the complicated underground caves and addressing some of the previous power positions. As we integrated water around the map, that meant opening some areas that used to be off-limits, like the cliffs behind Keep.

We also wanted to give the place a bit of a facelift to reflect the passage of time, as forty years have passed since your last visit and the Konni Group has moved in. We swapped up the old WW2 helipad and Smuggler Camp for the new Pier and Overlook Restaurant. The small bay next to Keep is now a Konni HQ and used for their operations in the area. We finally got around to adding some areas we’ve been wanting to update for a while, like the Throne Room and Vault (good luck unlocking it) in the Keep.

Drawing from our experience building content in Warzone over the last few years, we’ve put a ton of effort into fine-tuning everything. We’ve focused on making it smoother to path through the map by reducing the clutter in our interiors, swapping out confusing window textures for closed shutters or blinds, and adding more ways to climb up onto rooftops with our vine ladders. We also did a huge sweep of the ascenders, calling them out with glowsticks or spotlights and making sure ladders have colors that make them easier to spot.

Our goal was to make the map better than ever while keeping the elements everyone previously enjoyed about it intact. So, for those of you who’ve been here before we hope it feels like a fresh experience with a familiar vibe. To everyone getting to experience the map for the first time we hope you have a blast discovering the place.

From everyone here at High Moon Studios – Welcome to Fortunes Keep!

We’re excited to introduce Ranked Play to Call of Duty: Warzone this year by first bringing competitive experiences to the popular, high-action Resurgence game mode.

Similar to our previous iteration of Warzone Ranked Play, Warzone Ranked Play: Resurgence will use competitive settings developed by Treyarch and Raven Software, along with the input and support of our partners at Sledgehammer Games.

Warzone Ranked Play: Resurgence aims to deliver a competitive and fair system of play while striving to ensure a consistent experience similar to other Resurgence modes. To achieve this, Resurgence Ranked Play is launching with initial gameplay restrictions and adjustments.

Restricted content will be re-evaluated each Season with the possibility of re-introducing content after fixes or balance adjustments.

We are constantly watching the state of the game and will react to live situations on a case-by-case basis.

We can’t wait for existing competitive players and new Resurgence players to dive in, climb through Skill Divisions, and earn some awesome rewards. Catch all of the details below!

Launch Matchmaking: During the Warzone Resurgence Ranked Play launch period, Skill Division Matchmaking restrictions will be relaxed, allowing players who climb into higher Skill Divisions faster than the rest of the population to find matches.

Skill Division matchmaking will continue to put high Skill Division players in matches appropriate for their skill. As more players reach higher Divisions, we will begin tightening our matchmaking parameters.

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